startup problem [resolved]

Discussion forum for the UO:98 emulator project.

Posts: 36
Joined: Thu Apr 05, 2012 2:46 am
PostPosted: Tue May 22, 2012 5:59 am
uodemo+ is terminating itself, trying to figure out why. regular demo works fine. So far trying to patch uodemo+ to prevent it from suiciding has failed.

Attached is a screenshot of the console output prior to crash. Had to attach a debugger just to get that screen.

Environment: Windows 7 x64
UO98 version: latest installer release
Registry info is correct.
Attachments
uo98.png
uo98.png (6.61 KiB) Viewed 9680 times
Last edited by xenoglyph on Fri May 25, 2012 10:51 am, edited 1 time in total.

Site Admin
Posts: 372
Joined: Wed Apr 08, 2009 6:35 am
PostPosted: Thu May 24, 2012 11:47 am
I'm unsure what causes this.

We don't have debug symbols to the demo but if you can give us EIP or stack trace, maybe then we can get more info on what's causing it.
<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything

Posts: 36
Joined: Thu Apr 05, 2012 2:46 am
PostPosted: Fri May 25, 2012 9:15 am
I'm a moron, it works brilliantly when launched via UO98.exe, made the mistake of trying StartUO98.cmd

Definitely kicks ass. Crap, I'm in the middle of work and decided to check the forum, now I'm going to have a hard time going back to work instead of playing with this, lol =D

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