[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/prime_links.php on line 121: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/prime_links.php on line 122: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4712: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4714: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4715: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4716: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
JoinUO Forums • View topic - Shard Poller Question
Page 1 of 1

Shard Poller Question

PostPosted: Fri Apr 06, 2012 8:40 am
by Evanonian

Re: Shard Poller Question

PostPosted: Fri Apr 06, 2012 10:40 pm
by Derrick
I don't do php at all, but the current joinUO poller runs as a windows service. I think you want to be really cautious about opening a connection to your shard on every request though.

I'm working on an API that can provide more frequent updates and integrate with your website, the beginnings of this are here: http://api.joinuo.com

I'll provide more information when the integration components are available.


One note about ping though, it's not a very useful statistic in my option, as it only provides the ping between the website and the shard, which are usually hosted very close to eachother.

Maybe you can use JavaScript to have the client's web browser ping the shard?