Open source crypt.dll
Posted: Thu Apr 12, 2012 1:35 pm
Any interest? I'll probably be doing my own version of Razor's crypt.dll.
Features:
gets raw packets from server or sends raw packets to client
C++
fast
IPC is via memory mapped files (one for output from client, one for input to client)
thread signaling is via semaphores (real signaling, not for (;;) loops hammering the CPU checking for work to be done)
thread safety via mutexes
I'll probably add in EUO style macros later (circletrans,pathfind,etc.) as I have all that code written from a previous project
IPC code is written and tested.
I won't be adding in client decryption because I already have all the code for that in managed code, and my options will be exposed to managed code, so it makes sense to keep that side of the process patching over there.
The only downside is this is the first C++ code I've ever written, so it might look a little strange...but it will be organized.
Features:
gets raw packets from server or sends raw packets to client
C++
fast
IPC is via memory mapped files (one for output from client, one for input to client)
thread signaling is via semaphores (real signaling, not for (;;) loops hammering the CPU checking for work to be done)
thread safety via mutexes
I'll probably add in EUO style macros later (circletrans,pathfind,etc.) as I have all that code written from a previous project
IPC code is written and tested.
I won't be adding in client decryption because I already have all the code for that in managed code, and my options will be exposed to managed code, so it makes sense to keep that side of the process patching over there.
The only downside is this is the first C++ code I've ever written, so it might look a little strange...but it will be organized.