I didn't look at the full code yet but from the snippets you sent, it looks to me that in case of "a dose" and "a strong dose" the "poison_strength" is the same.
So a message appears but the actual strength is the same?
poison skill bug
Posted: Thu Jun 18, 2009 7:08 pm
by Dies Irae
No i've trimmed the poison level computation code. However all the considerations you made are right. The first times i've scripted in runuo env, was a little bit confused about skill checks...