Decompilation of initialization of StatCurve and SkillCurve

The UO "Demo" is a slightly modified OSI UO Server and Client which was bundled on the Ultima Online Second Age retail CD. This forum seeks to reveal it's mysteries.

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PostPosted: Mon Jun 22, 2009 11:50 am
<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything

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Location: Gorizia - Italy
PostPosted: Mon Jun 22, 2009 3:58 pm
Truly interesting.
Are the globals used in other methods?

I think, for sure, they are used in the skillCheck methods...

Site Admin
Posts: 372
Joined: Wed Apr 08, 2009 6:35 am
PostPosted: Mon Jun 22, 2009 4:15 pm
<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything

Posts: 97
Joined: Sun Apr 19, 2009 8:49 am
Location: Gorizia - Italy
PostPosted: Mon Jun 22, 2009 4:34 pm
Batlin, how many files are encaplulated in the core?
The variable names are edited by you or are not obfuscated?
Or are only methods? ( i do'nt know how real c works...)

Site Admin
Posts: 372
Joined: Wed Apr 08, 2009 6:35 am
PostPosted: Mon Jun 22, 2009 5:01 pm
<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything

Posts: 97
Joined: Sun Apr 19, 2009 8:49 am
Location: Gorizia - Italy
PostPosted: Mon Jun 22, 2009 5:52 pm

Posts: 97
Joined: Sun Apr 19, 2009 8:49 am
Location: Gorizia - Italy
PostPosted: Mon Jun 22, 2009 6:02 pm

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