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Combat and Animations

PostPosted: Wed Oct 21, 2009 7:42 pm
by Sen
Anyone know where there on scripts on these?
Specifically , I've heard that the combat animations (swings) speed would be dependent on the mobile's dexterity.

Re: Combat and Animations

PostPosted: Wed Oct 21, 2009 9:51 pm
by Batlin
The combat engine is inside the EXE and not in the scripts.
I decompiled a portion of it and is available for review here :


The relation between the server-side swing and the client-side animation I do not really know. As soon as I find out I'll post it.