[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4712: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4714: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4715: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4716: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3842)
Demo scripts | JoinUO Forums

Demo scripts

The UO "Demo" is a slightly modified OSI UO Server and Client which was bundled on the Ultima Online Second Age retail CD. This forum seeks to reveal it's mysteries.

Posts: 13
Joined: Tue Mar 29, 2011 7:25 pm
PostPosted: Sun Aug 04, 2013 10:18 pm
Aye, there are several versions, one has dropdown and another one does not.

I copied sdb.txt to other directories and still it does nothing :/

Site Admin
Posts: 65
Joined: Thu Sep 24, 2009 1:43 pm
Location: Was Russia,Moscow; Currently Germany,Berlin
PostPosted: Sun Aug 04, 2013 10:37 pm
It requires both .m files and sdb.txt, last one contains string for decompilation.
Otherwise, I have no idea why it's not working.
If you need only to read scripts, just open uosl files with any text editor, they are equal.

Posts: 13
Joined: Tue Mar 29, 2011 7:25 pm
PostPosted: Sun Aug 04, 2013 10:56 pm
Thanks Garret,


I made it work by copying sdb.txt into the demo.dat files but yes, I could read the uosl files already.. do all these files represent all aspects of in-game mechanics or there is some other place to look at?

Site Admin
Posts: 65
Joined: Thu Sep 24, 2009 1:43 pm
Location: Was Russia,Moscow; Currently Germany,Berlin
PostPosted: Sun Aug 04, 2013 11:09 pm
All that is accessible without decompilation of exe itself.
You might also want to check all the content of following folders:
"bank" - contains something about items, mobs, stats etc.
"Conto" - folder contains conversations.
"books" - well, books content =)
"classifier" - not sure about all content, "effects.cls" contains definitions of magic items, usable items (like teleportation earrings), weapon effects or magic scrolls =)

Posts: 13
Joined: Tue Mar 29, 2011 7:25 pm
PostPosted: Sun Aug 04, 2013 11:19 pm

Site Admin
Posts: 65
Joined: Thu Sep 24, 2009 1:43 pm
Location: Was Russia,Moscow; Currently Germany,Berlin
PostPosted: Sun Aug 04, 2013 11:48 pm
As for flying, it might be in exe itself.
"bank/templatestable.dat" contains definitions for mobiles, look up for dragon, there should be "script" section.
In "dragonai" script that's referenced in there, there's some calles of "enableBehaviors" and "disableBehaviors", it might be what you are looking for.
Previous

Return to UO Demo

Who is online

Users browsing this forum: No registered users and 2 guests

cron