I've published a command list with functions that scripts can use to interact with the core, objects and other scripts.
I plan to add some notes to some functions because not all of them are implemented in the core. For example "barkint" and "barkstr" are empty functions, they do nothing!
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UoDemo Command List
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<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything
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<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything
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EIP for few commands will be enough, others i will find myself.
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I'll just post the location (0x00606EA0 + screenshot) of the "Command List" array and a picture of the IDA defined structure. There are 769 items in the array (768 commands + empty terminator).
<Derrick> RunUO AI is kind of a functional prototype, which i have hacked into something resembling OSI behavior, but only by complitcating everything
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5 posts
• Page 1 of 1
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