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UoDemo Command List

PostPosted: Thu Jan 21, 2010 12:13 pm
by Batlin
I've published a command list with functions that scripts can use to interact with the core, objects and other scripts.


I plan to add some notes to some functions because not all of them are implemented in the core. For example "barkint" and "barkstr" are empty functions, they do nothing!

Re: UoDemo Command List

PostPosted: Thu Jan 21, 2010 1:53 pm
by Garret

Re: UoDemo Command List

PostPosted: Thu Jan 21, 2010 2:22 pm
by Batlin

Re: UoDemo Command List

PostPosted: Thu Jan 21, 2010 2:31 pm
by Garret
EIP for few commands will be enough, others i will find myself.

Re: UoDemo Command List

PostPosted: Thu Jan 21, 2010 6:06 pm
by Batlin
I'll just post the location (0x00606EA0 + screenshot) of the "Command List" array and a picture of the IDA defined structure. There are 769 items in the array (768 commands + empty terminator).
GLOBAL_CommandList.jpg
The start of the Command List Array
GLOBAL_CommandList.jpg (105.86 KiB) Viewed 58128 times

struct_SCRIPTCOMMAND.jpg
Screenshot of the IDA defined structure used for defined the Script Commands
struct_SCRIPTCOMMAND.jpg (18.97 KiB) Viewed 58128 times