UoDemo Command List
Posted: Thu Jan 21, 2010 12:13 pm
I've published a command list with functions that scripts can use to interact with the core, objects and other scripts.
I plan to add some notes to some functions because not all of them are implemented in the core. For example "barkint" and "barkstr" are empty functions, they do nothing!
I plan to add some notes to some functions because not all of them are implemented in the core. For example "barkint" and "barkstr" are empty functions, they do nothing!