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The Multi Script Bug - Ships & Houses

PostPosted: Mon Jan 10, 2011 11:34 am
by Batlin

Re: The Multi Script Bug - Ships & Houses

PostPosted: Mon Jan 10, 2011 11:51 am
by roguan
Haha! Great find and very nice research with the CVs!

Hilarious.

Thanks for clearing this up. It definitely gives us an indication regarding the caliber of future bugs we'll be facing in the demo :P